Character modeling and texturing study. Thanks to my friends Maurício Sampaio,Caio Fantini, Igor Catto, Danilo Gerard and Andy Bruning.
Based on a concept by Jorge Molina.
Light / Texture / Render
Softwares: Zbrush /3dsmax / Mental Ray / Photoshop
This character was modeled by Caio César and I made the textures, light, render and composition. Concept by Greg Baldwin (Creaturebox). Rendered in 3dsmax (Mental Ray). Composition in Photoshop.
Modeling / Light / Texture / Render
Softwares: XSI / Mental Ray / Photoshop
This knife is the first exercise I did for the modeling classes at Melies, a 3D school where I teach as well. I couldn´t help rendering it (after all, I teach about Lighting, Texturing and Rendering).
It was based on a Gerber Paraframe knife. Hope you guys enjoy it!
Ps: Thanks to Caio, Maurício, Igor and Danilo, for the tips on modeling.
Light / Render
Softwares: XSI / Mental Ray / Photoshop
This is a charachter lighting study. The Batman was modeled by Caio César and textured by Rafael Lucien – both are teachers at Melies . I made the lighting and post-production.